Dingkun(Ken) Li

I am a multidisciplinary media artist and designer working across interaction design, film, game systems, and visual art. My practice is research driven and system oriented, treating technology, narrative, and material as interconnected structures that shape how people perceive, interact, and make meaning. As a designer and artist with an engineering background, I constantly leverage my interdisciplinary knowledge to explore more possibilities.

I use art as a tool for critique and as a source of inspiration for design. In my practice, the value of making lies in bringing code, visual form, and emotion together to create work that is both reflective and experiential.